The source to the emulator XM6 can be found here:Įdited 1 time(s). Recently there has been a few games translated into English with more to come very soon, so having it playable on the Wii would be great. There are different X68000 emulators and each of them has its own pros and cons, so be sure to read their descriptions before you decide which one you want to download. Second, no I dont own X68000 hardware, but if its video digitizer/superimposer programming details can be known, Id be happy to implement that in an existing open source emulator. Download Sharp X68000 emulators for free and play various X68000 games on your computer or phone. So I discovered there was an open source X68000 emulator around when researching some games today, and wondered if it would be possible to port a Wii emu from it or if it's relying too heavily on Windows?įor those who are not familiar, X68000 is a Japanese only computer system that boasted some incredible arcade ports and exclusive games, including Akumajo Dracula (which was recently released on the Playstation as Castlevania Chronicles), Nemesis 90, Salamander, Parodius, Gradius I & II, Fantasy Zone, Cotton, Thunder Force 2, R-Type, Arkanoid, Final Fight, Street Fighter 2, Fatal Fury 2, Fatal Fury Special, Strider, Ghosts 'n Goblins, Alien Syndrome, Arcus Odyssey, Arcus 2, Bonanza Bros., New Zealand Story, Valis, Populous, Bosconian, Prince of Persia, Rygar, Sim City, Space Harrier, Super Hang-On, Ultima 5, Xak, Xenon 2, Ys & 3 as well as a countless other exclusive games. whats that analog input for If the digitizer isnt located inside the X68000, Id find it absurd to have an NTSC input.
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January 2023
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